Kisousei Ninpou Kawara Shuriken (Homing Roof Tile Shuriken Technique)
Type: Ninjutsu
Requirements: Low Chuunin Rank
Prerequisites: Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)
Description: Much like the Roof Tile Shuriken Technique, but now, the objects will chase after the designated target for a length of 2 minutes The object can not make 90 degree turns, and can only veer left or right. This makes turning around possible, but not sudden. If the object hits something like a tree or rock it will stop.
Soushuuha (Manipulate Advancing Blades)
Type: Ninjutsu
Requirements: Chuunin Rank – Genin if from Sunagakure
Description: This technique originated in the Sand and was actually utilized by the Suna shinobi Yashamaru in a failed assassination attempt. By focusing chakra into projectile weapons such as kunai or shuriken, the ninja can make those weapons hover in the air before sending them at his target with the same force he usually uses to manually throw them. Conceivably, the shinobi would be able to attack his enemy with much more ammo then he can hold in his hands. The hover effect can last up to 20 seconds.
Shuriken Kage Bunshin No Jutsu (Shuriken Shadow Clone Technique)
Type: Ninjutsu
Requirements: Chuunin Rank
Prerequisites: Kage Bunshin + Ninpou Kawara Shuriken
Description: Similar to Kage Bunshin no Jutsu except that it is used on projectiles and makes more copy of them during mid-flight.
Tessayose no Jutsu (Iron Chain Calling Technique)
Type: Ninjutsu
Requirements: Chuunin Rank
Description: With a range of the user’s sight in a general given area, the user slams their hand against a surface. Anywhere on the surface in plain sight for the user calls five separate chains to tie down a target. The chains are made of simple iron but are extremely thick and heavy, but dispel once the target is completely free. This jutsu was designed mainly to fight Taijutsu Human Tank users. The chains are helpless against Ninjutsu techniques. These chains are completely normal save that the user can control their movement. Regardless of whether the victim has moved at all.
Shunshin no Jutsu (Instantaneous Body Technique)
Type: Ninjutsu
Requirements: Chuunin Rank
Description: An ability which allows the user to teleport from one area to another by stepping through a burst of chakra-made smoke. The user has to have been to the area before, distance is limited to about one mile, and it cannot be used in battle except to completely escape. It was most commonly used about a hundred years ago in Leaf but has since been replaced in a number of villages with elemental versions.
Hiritsuku Kasumi no Jutsu (Stinging Mist Technique)
Type: Ninjutsu
Requirements: High Chuunin Rank – Low Genin Rank if from Kirigakure
Description: The ninja inhales and sends out a spray of stinging substance from his mouth. The technique itself looks like the fine spray from a hose, with the droplets being a slightly yellowish color. However, anyone who is hit by this technique will feel as though the exposed parts of their skin has been rubbed with a powerful irritant.
Tenkuu Hokou no Gyou (The Art of Walking on Air)
Type: Ninjutsu
Requirements: Chuunin
Note: Cannot be taken at character creation.
Description: The art of walking on water and trees has long been known to many shinobi. However, although many have aspired to walk on the last frontier, the air itself, all but a handful of ninja have failed at doing such a thing.
The first recorded instance of Tenkuu Hokou no Gyou was recorded long ago, in the Country of Wind, ironically. There, a famous ninja had discovered that by focusing his chakra into his feet and propelling it outward with utmost control, he could perform a sort of double-jump while airborne. This enabled him to jump almost twice as high as he normally could and in addition, it gave him utmost control of his body while airborne, making him a superb fighter. The technique was passed down through that fighter's family for years. The secret was well-kept and guarded carefully. However, the family's devotion with which they protected this secret ultimately led to their downfall. They were captured by a rival country and tortured endlessly in order to attain the secret technique. Nobody spoke and they were killed; their assailants figured that if they couldn't have the secret technique, nobody could. For awhile, the art of Tenkuu Hokou no Gyou was lost.
Just recently, a resurgence of this forgotten art has been seen. A few grandmaster shinobi, having remembered stories of the ancient art, have learned to perform the art on their own. In addition, two scrolls containing information on the art have been dug up and been in circulation on the black market for several months, although most who have read the scrolls have been unable to learn the art. As of now, there are very few who know anything about the art and even fewer who can use it effectively.
While airborne, the user can focus his chakra into his feet in order to make a sort of invisible stepping stone to push off of again. This can be used as a sort of double-jump commonly seen from, say, Mario, or be used to push off and change directions in midair. This technique can only be used once per jump, and the strength of the second jump is no greater than the strength of a normal jump. For instance, if your character has a five foot vertical leap, using this technique he could conceivably jump ten feet into the air.
Togeyomi (Underworld Spines)
Type: Ninjutsu
Requirements: Chuunin Rank
Description: A technique that lengthens the hair and changes it to a coat of hardened spines which covers the body. This technique can be used both offensively and defensively. The spines are also varying in texture and strength, often times only able to weather one attack (either received or dealt). It should be noted that when this jutsu is used, the ninja cannot move until the hair has returned to its normal form.
Chidori (Thousand Birds)
Type: Ninjutsu
Requirements: Chuunin Rank
Description: The only original technique of Konoha’s legendary Hatake Kakashi, the user focuses an enormous amount of chakra into one hand, so much that it becomes visible and emits a chirping noise like the sound of a thousand birds. The shinobi runs towards his enemy and thrusts quickly to cut through him, and the jutsu is indeed so powerful that it is rumored to be able to halve even a lightning bolt. However, because the user is moving so fast to attack, he is unable to detect any counterattacks executed by the enemy, so it is ideal to use Chidori in tandem with another technique that can alert the user to counters, such as a doujutsu. It can be used a number of times per battle although it requires a large amount of chakra.
Rasengan (Spiral Sphere)
Type: Ninjutsu
Requirements: Chuunin - Possibly Lower if taught by a Master of the Rasengan
Description: Developed by Yondaime Hokage and later adopted by Uzumaki Naruto as one of his signature techniques, Rasengan forms a spiral sphere of compact chakra in the palm of the user’s hand. It does not look like much, but it packs a tremendously uber punch, capable of blowing out holes in metal and blasting enemies through most surfaces, whether they be walls, ceilings, or rocks. In addition to the severe knockback power this possesses, the Rasengan is capable of dealing internal damage, making it a very valuable jutsu. It can be used a small number of times but requires a large amount of chakra and the risks can become deadly.
Shoushagan no Jutsu (Vanishing Facial Copy Technique)
Type: Ninjutsu
Requirements: High Chuunin Rank
Description: A rather gruesome but useful jutsu. The user removes the face of a corpse and applies that face to his own, providing himself with a disguise more convincing than a simple Henge. Damage done to the shinobi’s face will be absorbed by the facial copy, but too much will cause it to disintegrate and slowly melt from the user’s face. It can be ripped off painlessly and discarded at any time.
Saihen no Te (Hand of Debris)
Type: Ninjutsu
Requirements: High Chuunin Rank
Description: By manipulating the users chakra around small surrounding objects, once can create a hand attached to the ground for defensive or offensive purposes. The size of the hand can vary; however the largest it can get is 5 feet tall. The hand can not move from the position on the ground, but it can bend and grasp. The main drawback though, is that the hand is only as strong as the materials used to make it, so while a hand made mostly out of stones and pebbles would be hard, a hand made mostly out of leaves would be easily broken.
Shogiyomi (Underworld Spears)
Type: Ninjutsu
Requirements: High Chuunin Rank
Prerequisites: Togeyomi
Description: An upgraded version of the Togeyomi, this version instead creates long sharp spears of hair that extend to about double the arm’s length of the user. Not as fragile as the Togeyomi, the spears can both absorb one attack or make one. But after that, they break down and revert back to their original form.
Kage Bunshin No Jutsu (Shadow Clone Technique)
Type: Ninjutsu
Requirements: Chuunin-Jounin Rank if they Learn the Technique
Note: Cannot be taken at character creation. It is Possible to be taught later.
Description: A forbidden jutsu that creates clones - which are not just plain illusions (like the normal Bunshin no Jutsu). Each clone is an exact replica of the user, capable of attacking. A direct hit causes the clone to disappear. Chakra is divided evenly between every clone and the original, so creating three clones would leave the user with one-fourth of his remaining chakra. These kage bunshin are also capable of using any jutsu the original shinobi knows (except Kuchiyose and bunshin jutsu), and each kage bunshin may use one jutsu.
Bakuretsu Kage Bunshin No Jutsu (Exploding Shadow Clone Technique)
Type: Ninjutsu
Requirements: High Chuunin Rank
Prerequisites: Kage Bunshin
Description: A Ninjutsu technique where the ninja creates a suicidal Kage Bunshin (shadow clone). After creating it, the ninja can cause the clone to remotely detonate and explode in combat, taking anyone immediately surrounding it out. When used in close combat, without the enemy noticing, this technique can be quite deadly. This technique requires the user not just to evenly distribute his chakra, but to give a chakra edge to the exploding clone. For almost everybody, this costs so much it puts the user in a dangerous situation, so that one hit to them can be lethal if chakra isn't molded to perfection...
Fuuja Houin (Evil Sealing Method)
Type: Ninjutsu
Requirements: Jounin Rank
Description: This sealing technique was created specifically to control and suppress the effects of cursed seals, preventing them from activating. Two concentric circles are drawn on the ground and the ‘patient’ is made to sit at its centre with kunai planted head first into the ground at different points on the edge of the circles. The ninja performing the seal will then use his own blood to write kanji inscriptions in the circle, those symbols converging towards the seal on the body of the ‘patient’. When the preparation is completed, the sealer performs a series of hand seals before finally slamming his palm on the cursed seal. At that moment, the kanji inscriptions will all literally ‘come to life’ and all converge towards the seal. The process is a painful one and causes the weak ninjas to faint. When it is done, a circle like design is seen around the seal, representing that there is a ‘barrier’ around the curse. The Evil Sealing method, however, is ineffective on its own as it relies mostly on the bearer's will to work. Should the cursed person have not enough determination or allow himself to be tempted by the power of his curse seal, the Fuuja Houin would, so to say, be nothing else but a mere decoration. So essentially, the Evil Sealing method depends on the will of the cursed person to keep it at bay.
Shukuchi (Reduced Earth)
Type: Ninjutsu
Requirements: Jounin Rank
Description: Originally implemented by samurai, shinobi have learned to use chakra to perform this technique as well. By forcing chakra into the legs, the user is able to go from standstill to his highest speed instantaneously and crush the distance separating him from his opponent so quickly, all that can be seen is little craters left on the ground by his footsteps. This jutsu can be used once per battle and it requires a single handseal.